![]() This isn't the first time Bethesda has faced backlash over Doom Eternal's music: a TV spot advert back in February received 70k downvotes on YouTube for using rap music instead of Gordon's soundtrack. It's unclear exactly what's been going on, or why Gordon seemingly had a reduced role in the mixing of the soundtrack, but it's certainly a shame the OST seems to have suffered as a result. It all seems a bit of a mess, with Gordon expressing frustration over creative decisions that were outside of his control. Eurogamer also contacted Bethesda for comment. Further stoking the flames, one Reddit user posted a screenshot appearing to show a recent Instagram conversation with Gordon in which he said he doubted he'd work with id Software again - although this is yet to be fully verified.Įurogamer got in touch with Gordon, but he was unable to offer further comment on the matter. "All those stupid 'time signature changes' are a result of someone from marketing piecing this track together without any musical knowledge", he wrote. the original with more definition /TCJRdOe1Yf- Doominal Crossing Remastered ApTo see this content please enable targeting cookies.įollowing this tweet, fans also highlighted a comment Gordon had made a few months back on a fan cover of The Only Thing They Fear Is You. Notice how the wavelengths in BFG 2020 form a nearly perfectly straight bar vs. the BFG 2020 remix on Eternal's soundtrack from today (right). ![]() Here's a comparison between the original BFG Division from Doom 2016's official soundtrack (left) vs. "You'll be able to spot the small handful of tracks I mixed (Meathook, Command and Control, etc.)." "I didn't mix those and wouldn't have done that," he said. This prompted a response from Gordon, who suggested he didn't have an extensive role in mixing the official soundtrack. "Mick Gordon is a far more talented audio engineer than me, it's not even close and that's what makes this especially frustrating," Niles said. ![]() In essence, it creates a poorer sound as none of the instruments are given breathing room - and instead fight against each other. As explained by Niles, this corresponds to reduced dynamic range between the instruments within the track, with the instruments "compressed to the point where they are all playing at the same volume". ![]() He noted the soundtrack's wavelengths look much flatter compared to the music of Doom (2016). The discussion was prompted by audio blogger and Ruff Audio founder Reace "thatACDCguy" Niles, who highlighted problems with Doom Eternal's mixing. Composed by Mick Gordon, who previously wrote the music for Doom (2016), the official soundtrack for Doom Eternal released yesterday: but instead of providing the ultra-high quality listeners wanted, it's come under fire for sounding a bit off - and Gordon has distanced himself from the final mix. Doom is practically synonymous with pounding metal soundtracks, and the latest title is no exception. ![]()
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